If you can get directsound latency down to about ms I suggest using that. First, Welcome to hydrogenadio. Every so often I am reminded of just how much I love music and this is one of them. There is a fixed amount of intelligence on the planet, and the population keeps growing: Google threw this my way:

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Directsound is susceptible to windows and programs “interference”. Will have to read more about that later. Source code is available on github. Last Jump to page: Which means they are different.

The general rule of thumb is: It provides extremely low latencies usually between 1msms so it’s perfect for timecodes, scratching and pretty much anything that you want to be real-time. DouglasteRJun 22, Asik possibility to have an unaltered, bit-for-bit output with either of those three methods exists, and in such case, neither ABX, nor guesswork and supppositions play any role.

Any value higher than is reset to ASIO is direct-hardware, low-latency and Directsound is directsonud, layered. For listening, or reproduction, there really is NO audible difference. Setting a sample rate directsouns than requires LMS 7. I would refrain from forming strong opinions regarding Asio vs Wasapi using the equipment you have, but just go with what you think sounds best.


Either there’s a driver problem with your soundcard or you suffer from a horrible problem called the placebo effect, many audiophiles suffer from it. How have others conducted such tests? One thing that is nice about Directsound is that it makes it easier to setup Ducking for programs like Directeound, etc.

ASIO vs Direct Sound – Future Producers forums

The problem is, a good portion majority perhaps? Actually WarriorBob, this isn’t quite true. There are some problems like out of sync between outputs and inputs, pops, clicks, stutters, etc in full-duplex mode using both outputs and inputs on some audio devices but in general it works ok.

DirsctsoundJun 22, When Renedering or bouncing audio, the quality is not altered by either. Jun 23, 9.

Prove it with double-blind testing as mandated by our rules or keep your probably imagined claims to yourself. Also, you can’t use timecodes since you don’t have any inputs and the latency is very bad.

In this case, the DAC is in my TV so logically I would think that the digital source material would be identical to what my TV would be receiving and then converting virectsound analog stereo.

I am using a Claro 2 sound card with an analog connection to a set of Klipsch Pro Media 2. Tags for this Thread squeezeplay windows. Then you get as close as you can to what was intended from the computers software audio subsystem.


I’m pretty sure the audio stack since Vista has been considered “good”. Whether or not that maps to a practical benefit is hard to make a general statement about.

Windows: should you use DirectSound(default), WASAPI or ASIO

If you could test your system with sufficient accuracy, those results would not be valid on a different machine running a differently configured OS on different hardware with a different cable and DAC.

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Directsuond 22, 5. Hi psketch If you read a few responses above post no 4 in this tread, you will see that Ralphy already answered this question – and there is no plan at the moment for an ARM version of SqueezePlay.

Why downsample a signal eg 96kHz only to upsample it again? WASAPI – this is a lot better than DirectSound as it provides less aio usually between 10ms and 30ms so it’s more suitable to real-time use.